Author	: Alex P.Soeiro
Calc	: TI-83
program	: DemoGR
language: Basic/ASM
Size	: 1673 bytes
Date	: 2/9/2000 (JJ/MM/AAAA)
E-mail	: kameha@voila.fr or alexp_soeiro@hotmail.com

Do not dissocate this file from "DEMOGR.83G", "ROTL.Z80", "DEFIL.Z80" and "demogr.txt"

WARNING !!!
Make a backup of your calc before running these prorgams.
Some of them are in assmebly language and could crash your calculator if you make a 
wrong manipulation.
I'am not responsible of any damage.

What is it ?
------------

This is just a graphical demonstration I did. There is no particular intention, except to
demonstrate the powerful of the Z80 in graphic application.

There are not optimized and do not use SHELL. It could easily be faster, lower in size...
And they don't use SHELL, and as you jnow, the SHELLs runs assembly programs faster, so imagine
the speed...

How does it work ?
------------------

Well, send "DEMOGR.83P" to your calc. and execute "DEMOGR" from your calc.

Get into the detail:
--------------------

NOTE: the sprite used is the sprite of my DBZ83 game. I can take a picture of my dog, my cat
or my red fish (but I don't have the two 2 last), or something else...
In fact this sprite has a particular thing. His width is equal to the width of the TI-83 screen.
So, it is more impressive (and i need to make some pub to my game ;) !

DEMOGR	: basic program; the interface (118 bytes)
DEFIL	: make a defilement from down to up to the screen (736 bytes).
	  Type a key to return to menu
ROTL	: abrevation of "Rotation left": the sprite make a rotation to the left (819)
	  Type a key to return to menu (wait the sprite returned to his center position)
	  (This is the one I prefer)

There are the sources code. It's for you !! for your assembly learning !!!
It could illustrate some assembly curses for the "LDIR" instruction and some other...
There are comments, but in french! If you want english comments, tell me that!


If you have some comments, critics, question (about he progs., not my red fish i don't have!)
Send me a mail!!


-From the same author : Dragon Ball Z83, the saiyan battle (battle game)
			House (adventure game)
			Convbase (numeric base convertor made with a new faster basic routine)
			Serier (for electronician: remember the value of the E serie)
You can download them at : www.ti-83.fr.st (not my web site)
			   Or www.ticalc.org (Only for DBZ83)